Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 11-10-2020, 01:17 PM   #13
Varyon
 
Join Date: Jun 2013
Default Re: What if all skills were average difficulty?

Quote:
Originally Posted by ericthered View Post
First aid and physician. Physician gives you first aid with a default of -0
Were there any cases where, say, O'Neal (who probably had First Aid) was better at rendering first aid then, say, Jackson (who probably lacked it, at least early on)? I suspect in a setting like SG-1, having most characters attempt first aid at default (or maybe just IQ), with the medics being the ones who invest in Physician, may be most appropriate.

Quote:
Originally Posted by ericthered View Post
Brawling, Boxing, Karate. Karate is strictly better than brawling, and mostly better than boxing, but is hard rather than easy or average
For something like Stargate, I'd be strongly tempted to just have a single unarmed skill, probably functioning roughly like Karate in terms of mechanics.

Quote:
Originally Posted by ericthered View Post
Wrestling vs Judo. Judo is strictly better than wrestling, but is hard rather than average.
Again, for Stargate, a single grappling skill - probably Judo rather than Wrestling - is probably fine.
__________________
GURPS Overhaul
Varyon is online now   Reply With Quote
 

Tags
action, defaults, difficulty, house rules, skills

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:19 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.