Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 11-05-2020, 12:16 PM   #7
LoneWolf23k
 
Join Date: Sep 2004
Default Re: [Banestorm] Fleshing out the Djinn Lands

4) Considering the Djinn Lands are just South of the Orclands, I imagine the Djinn have to deal with infrequent incursions from Orc raiders. And since the Great Desert is just next door, they probably deal with Reptilefolk raiders as well.

5) One idea I had was that the Djinn and their close personal retainers (and human host families) live in Magically enabled Luxury (climate controlled castles, magically conjured food on demand, unlimited access to magical healing), while the rest of the Tribes have to rely on the constantly shifting generosity of the Djinn lords.

Last edited by LoneWolf23k; 11-05-2020 at 12:22 PM.
LoneWolf23k is offline   Reply With Quote
 

Tags
banestorm, yrth


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:55 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.