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#21 | |
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Join Date: Jan 2018
Location: Sydney, Australia
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Quote:
The problem with this is that unarmed damage goes up quite slowly - only one point every two ST, then slower. Whereas damage from a weapon in RAW TFT increases at around twice this rate. So your rule makes ST less important, more of a dump attribute. This is why I prefer the idea of multiplying the ST by something. |
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