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#31 |
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Join Date: Dec 2017
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A related question for the hive mind:
Perhaps there is an official errata on this, but I can't recall off hand what people make of the damage for a kick in the new UC talents. Take UC IV for example: • Punch. Does 1d extra damage with bare hands in either HTH or regular combat. • Kick. In regular combat, roll to hit at your adjDX and do an extra 1d+1 of damage compared to your barehands attack. So, does that mean Kick = base HTH damage +1d+1, or base HTH damage +2d+1? The language is never explicitly clear, but at the lower levels of UC you could argue the DX penalty for kicks makes up for adding the two damage bonuses together. But at UC IV and V you seem to suddenly get a big jump up in your kicks - the DX penalty is gone and both the hand and kick bonuses are going up, so it is like adding a level of the talent raises your offensive output in three ways at once. I'm cool with whatever, but was curious what people are doing with this. |
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