Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-30-2020, 07:27 AM   #37
zot
 
Join Date: May 2018
Default Re: Chris Rice's suggestion for to-hit rolls

Quote:
Originally Posted by Chris Rice View Post
These days I don’t bother with a table, I just look at the difference between the DX scores. Let’s say DX14 fights DX 10: difference is 4. Split it 2 each. Higher DX adds to 10 base so 10 + 2 = 12. Lower DX subtracts from 10 base so 10 - 2 = 8.

If the difference is odd, the higher DX gets the extra point.

This is very simple to do in your head in just a moment.
All of these are just different ways to look at the same mathematical function (table).

I get Skarg's point that you do need to track 1-point variations in DX. My approach does that but requires recomputing AT and DF numbers when your DX changes. Since that can happen many times in a combat because of situational modifiers, I wonder if it's going to end up requiring a lot of updates to those numbers.

I'll just have to try a test with this way of thinking about it and see how it feels. It's not really fair for me to just test my approach and then compare it to what I think using other approaches might be like...
zot is offline   Reply With Quote
 

Tags
idea, tft

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:52 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.