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Old 10-26-2020, 09:43 AM   #34
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Re: How does anything stay locked?

The two spells backing every gate station are Create Gate and Ward.

Anybody with hostile intent who steps into your gate network faces a dozen alerted wizards and the muggle guards. And there is no saving throw against this alarm.

For a minimal defensive setup see Hexagram #4, page 32. Your orcs of ill intent step into a room that has 15 pacifists, 3 of whom are wizards plus a dozen unarmed heroes who lack weapon talents. The hardest part is finding the addresses to send letters to the families of these dearly departed orcs.
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Last edited by hcobb; 10-26-2020 at 09:49 AM.
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