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Join Date: Jan 2005
Location: Gothenburg, Sweden
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I want Resurrection to cost something more than just money. Dying and spending time in the Realm of the Dead should be a harrowing experience, not something that you can just walk off. So I propose the following rule:
If you are resurrected, you lose 25 points. This is most often in the form of new disadvantages - meeting Death made you a little... strange. The first time you're resurrected, one of the disadvantages is Killjoy [-15], representing the after-effects of your visit to the Grey Realms. Other suitable disadvantages include Callous, Chronic Depression, Phantom Voices, Flashbacks, and Delusions (I am dead*). Unsuitable disadvantages are those of passion and living life, like Gluttony, Lecherousness, and Overconfidence. You can buy off all these normally. Bolded text would depend on your cosmology - I'm thinking of death like a gray waste where they eat dirt and drink dust, like in Greek, Norse, or Sumerian legends. What do you think? * Side note: This is so common that it has it's own distinct diagnosis, Cotard's syndrome.
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