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Old 10-06-2020, 05:16 PM   #10
Sorenant
 
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Join Date: Jan 2015
Default Re: What are the best magical systems in GURPS?

I'm fan of Sorcery, I've used it many times and it always worked nicely.
Currently though I'm quite interested on College Ritual Book Magic by mlangsdorf. It seems like a balanced, fun and flavorful way of doing magic that takes the best of the various magic systems. I'm still pondering about it but I think it meshes very well with the idea presented by this article about making magic users feel more mystical.

I'm not much fan of RPM though. I like some aspects of it like charms that rewards careful preparation and the entire ritual path specialist article from Pyramid, but I find it hard to make work in real play.

Other than that, I've thought about refluffing the Super Gadgeteer by PK into a magic user. Like charms from RPM, I believe it could give the player a powerful tool to deal with challenges they planned for without giving the power to solve every problem that they come across.

Last edited by Sorenant; 10-06-2020 at 05:22 PM.
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magic, paut, ritual path magic, talisman of paut


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