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#5 |
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Join Date: Apr 2005
Location: France
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What I love the most with GURPS is that it is the game which gives the closest to reality results.
Other roleplaying games are as flexible as GURPS: they also allow to play in any world, any time and any background - and even to cross genres if you wish. Fate, Savage Worlds, the Basic Role Playing System ... But they don't give this outstanding feeling of realism. Is this realism due to the bell curve given by the 3d6? A lot of real phenomena follow a statistical bell curve ... Is it due to the amazing amount of research of GURPS authors? They extensively know what they are talking about; it is clear for everyone who read them ... Is it due to the fact that, despite of giving predictable results (the strongest most often wins, the feeble doesn't stand as much injury, and so on), some strange events sometimes do occur, exactly as in real life (critical success in hopeless situations, critical failure while things were supposed to be easy, someone who miraculously survive terrible injuries ...)? News are full of "incredible but true" events like that ... Actually, it is probably due to those three reasons (and some others). But no matter, it is what makes me love GURPS so much. Last edited by Gollum; 10-01-2020 at 02:07 PM. |
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| gurps 4e |
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