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Old 09-29-2020, 10:58 AM   #1
Plane
 
Join Date: Aug 2018
Default sleep+150 v unconciousness+200

B429 describes the +200:
knocked out, just as if you had suffered injury
B36 description of the Incapacitation enhancements for Affliction says to check the B428 section for game effects but I don't see it for the +150 of sleep.

I think the +50% difference might be whether to use B423 to recover from unconsciouness (eg automatic in 15m with 1+ HP, or hourly HT rolls below) or whatever rules we use to wake people up?

B427 describes "sleeping until awakened or you get a full night's sleep". B155 has "Slow Riser" penalties for >60m sleeps (unclear if this applies to being unconscious too)

B162 explains how Dai Blackthorn's Perception and Danger Sense comes with Light Sleeper (B142) which are the only rules I know for waking up... beyond the HT roll(s) to fall asleep it's failing a sense roll to sleep through combat going on around you (going to assume that's Hearing since eyes are presumably closed so not Sight)

B311 gives Dai a Per of 15 so it would be pretty hard to fail that roll unless he put on earmuffs or something along those lines. I'm not sure if that would be enough as B47 would also give a separate Per roll independent of hearing due to his mental advantage (weird how that's not exotic so you don't need to explain an Origin/Source, in his case it's ESP/psi though) but I think earmuffs would still be useful since it could help you fail your hearing roll so that as long as your Danger Sense doesn't kick in you have a good chance of staying asleep.

For those who do not have Light Sleeper there's no mention of a Per roll to avoid waking though. Should there maybe be something like that at a penalty, as most people are more able to sleep through ,but people do still wake to light noises even if not light sleepers?

In either case, whatever the condition for waking is, I don't know how that works in respect to B34. Does this apply during the initial MoS minutes, or after? Is it in addition to the HT roll per second to get out of physical stun, or replacing it? The physical stun and HT roll is only for Incapacitation enhancements, not Irritation ones.

One other missing thing I'm noticing is that B428's "Drowsy" does not appear to have a price listed as an enhancement. This is merely an Irritating condition and is listed after Cough and before Drunk, but B36 does not list it anywhere. Is it off limits or does it's price get added later? This seems like a good precursor to 'sleep' as a secondary (MoF 5+) condition.
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affliction, drowsy, sleep, unconsciousness


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