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#31 |
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Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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RogerBW and I edit a GURPS fanzine, The Path of Cunning (link in signature). Our standards are not as high as SJ Games, and we use entirely different layout, but we do want clear, properly explained material. We are a potential first step in writing for GURPS.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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#32 | |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Quote:
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#33 | |
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Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Quote:
I do want to note that, with one exception, in every playtest I've done including "peer review" ones, I have done actual in-game playtesting. During the initual read-through of the manuscript, I specifically look for things to try in game. The one exception was Discworld Roleplaying Game. My job was that of a more-or-less "blind playtester." I knew GURPS, but had never read anything in Discworld.
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The Times They Are A-Changing! Your income is about to change Pyramid #4/4: Fantasy/Magic II The Alchemists' Guild and much more GURPS Fantasy Folk: Elves My first GURPS supplement |
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#34 | |
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Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Quote:
I agree with Dr. Kromm, but I would point out an exception. Vignettes in GURPS books are creative writing; most of them I've seen are "flash fiction."
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The Times They Are A-Changing! Your income is about to change Pyramid #4/4: Fantasy/Magic II The Alchemists' Guild and much more GURPS Fantasy Folk: Elves My first GURPS supplement |
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#35 | |
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Join Date: Aug 2004
Location: U.K.
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(It’s also much easier than writing proper fiction, even in proportion; stories require plots, with a beginning, a middle, and an end. Vignettes just require an incident.)
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-- Phil Masters My Home Page. My Self-Publications: On Warehouse 23 and On DriveThruRPG. |
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| Tags |
| playtest, writing for gurps |
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