Quote:
Originally Posted by Axly Suregrip
I also agree with the consensus that both the -1 DX and -1 damage apply to all melee attacks.
I am uncertain about 2 hex jabs.
Also keep in mind the evade can only be done by someone with both hands empty and armor no heavier than Cloth. As with all UC abilities.
It is these two restrictions to UC skills that make them pointless for me. A character with a high level of UC ability can be very dangerous but it is a long way to get there. In the meantime you are a low damage dealing and thin armored fighter. Brawling seems more useful if you are concerned you may not draw your dagger in time in HTH.
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I have long thought that Brawling is more useful that UC for PCs, but I'm writing up non-PCs for whom UC makes sense. (Buncha monks.)