Thanks!
Quote:
Originally Posted by Anaraxes
Though even a 20% error is likely within the range for these formulae of gaming convenience, as opposed to textbook physics calculations.
|
Quote:
Originally Posted by Fred Brackin
My advice is to take the simplified answer and run with it. You can easily get into complexities that will not repay the effort that would have to be put into them.
|
Sure, I dont have a problem with simplifying for the sake of gameplay. I was more trying to figure if I should go back to the formula or just fiat the numbers available for weapons.