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Old 08-30-2020, 07:07 AM   #3
Jaware
 
Join Date: Aug 2015
Location: Everywhere and Nowhere
Default Re: Is there a fixed version of the Scroll enchantment?

Looking over that, I agree. I seem to follow the logic and the like.

However. It still doesn't answer the question.

"Why would someone want to do this?"

Like. Scroll according to magic is bad. Like. Very bad. I have never had a player look at that spell. And be happy that it exists and attempt to work it into their character. Players new to gurps, or new to magic caster etc see it, they get super excited, and then they learn how it works. And it's just instantaneous dismissal. I've seen countless discussions online about how it's not useable etc. And I'm inclined to agree.

Like. Why would I take 6 days to make a scroll of a spell that takes 6 fp to cast. That then has those listed disadvantages to use the thing. When you could just hang the spell? There's just never a reason to do it. It's like 1 step forward. At the cost of 12 steps back.

Where as the DF scrolls are interesting and fluid. And they are useable and fun. Players see awesome stuff happen thanks to scrolls. Eg making a big splash of light in a dark cave while fighting vampires or something. Or finding that scroll of resurrection, or suspended animation. Or explosive fireball when the hero's desperately need to turn the tide. Etc.

Only then to figure out they can't prepare those sorts of items in their down time. The wizard that's 320 character points that's played the same dude for 6 years weekly can't make them half as good as a npc merchant in town.

It seems very off to me. And that's something that I don't often say about gurps.

I could see a scroll spell that works almost like it does in magic, with the option to take say a -3 and triple it's cost to make it charged. And maybe a -3 and triple it's cost to make it universal. And if using the options together it's a -8. Or something. Then allowing magic perks that allow that to be bought off if bought to specific spells. Then allowing something like the rules for material enchantment pyramid inorder to actually make the thing. Test it there for a bit. See how it functions. And then make adjustments as needed.

But it's a case of 'these things are amazing I want to be able to prep them in my 3 weeks of downtime.' or 'giys I can't make it to the next 3 months of sessions cause I'm doing a trip for work, but I can email and we have me make some scroll during my downtime, I'll stay in town and make them for when I get back or something's

But the rules for making them are justto horrid to ever think about making them.
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dungeon fantasy, magic, scroll, scrolls


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