Re: [Guns] What does accuracy represent?
Well, strictly speaking, we can reverse engineer it. It's a bonus to skill that comes from 'aiming' for one second. Thus the accuracy is the skill difference between firing quickly and taking a moment to aim. Accessories, such as sights, exist on their own (IIRC). So, for translating real life guns, I'd compare known guns to the new gun to see how 'good' it gains from aim. It likely comes from a lot of factors.
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Originally Posted by cosmicfish
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
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