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#1 |
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Join Date: Nov 2008
Location: Yukon, OK
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As I understand it ACC does not include sights, which can add to ACC, including Telescopic Sights which specifically grant a bonus limited to the base ACC.
Barrel length and rifling are a factor as they help to stabilize the bullet so it fly's more straight. Longer barrels also enable higher speeds. Grip and any other inherent part of the weapon that increases the stability of the shooting platform. IMO Bracing should add to ACC not skill for the same reason. Quality can increase ACC through improving the action and barrel. The action also has an influence, though in GURPS that is really applied to recoil. A bolt action rifle is more accurate than any other type, everything else being equal. Some accessories can also improve ACC, while others add to skill.
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#2 |
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Join Date: Feb 2015
Location: New Hampshire
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So from your description, it is the actual minute of angle accuracy of the gun and not just the maximum effective range of the weapon correct?
If this is the case then why Does the Remington 700 a bolt action rifle have the same accuracy as the FN Minimi an open Bolt machine gun? Is it because they both have relatively similar affective ranges? Also, is the equipment modifier "fine accurate" included in the stats of the guns listed in high-tech that are renowned as being high-quality accurate guns? |
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#3 | |
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Join Date: Sep 2018
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Quote:
I think it would be easier to measure what Acc doesn't impact in the ability to group hits closely. |
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#4 |
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Join Date: Dec 2013
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What would be the reason for this?
__________________
In which I post about a TL9-10 solar system http://forums.sjgames.com/showthread.php?t=169674 If you don't know why I said something, please ask. Assumptions are the death of courtesy. Disappointed in the behaviour I have too-often encountered here. |
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#5 |
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Join Date: Aug 2004
Location: Wellington, NZ
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The reason bolt-actions tend to be the most accurate action type (not actually true - rolling blocks can be just as accurate) is that their bolts lock up very consistently and positively as a rule.
As for the OP's question, Acc is probably best thought of as 'practical accuracy' - how tight a group the weapon will let you shoot in good yet practical conditions. So it's not how well the weapon will shoot when clamped to a bench, though that's part of it. It assumes iron sights and familiarity with the weapon and its foibles. Acc has nothing to do with range, which is measured by 1/2D range and max range. GURPS assumes that (almost) all weapons' accuracy degrades over range at the same rate - they all use the same size/speed/range table.
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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#6 | |
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Join Date: Feb 2015
Location: New Hampshire
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Quote:
Alos why does the Remington 700 a bolt action rifle have the same accuracy as the FN Minimi an open Bolt machine gun? |
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#7 |
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Join Date: Dec 2013
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So basically simplicity and solidity of the mechanical action? Thanks, that makes sense. And rolling blocks would also be mechanically simple and solid? ...just looked up a video, and yeah, that's a very simple mechanism, and looks pretty solid.
__________________
In which I post about a TL9-10 solar system http://forums.sjgames.com/showthread.php?t=169674 If you don't know why I said something, please ask. Assumptions are the death of courtesy. Disappointed in the behaviour I have too-often encountered here. |
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#8 | |
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Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Quote:
The rules-based derivation of maximum possible skill for a weapon found in Tactical Shooting was the modeling version of this. It will certainly get you in the ballpark. Most times of course, the rate-limit to accuracy has nothing to do with the weapon. It's the operator. I've found many GURPS games where that's not the case, though, including a notable Black Ops game where lacking such an upper bound my wife's character could (seemingly, and with a slight exaggeration) thread a needle at well over 1,000 yards with a .45ACP.
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#9 | |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Quote:
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#10 | |
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Join Date: Feb 2015
Location: New Hampshire
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Quote:
That being said I would love to see a supplement that gave a more granular treatment on guns that dived into their different divergent qualities and that Increase the resolution on weapon stats. |
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| Tags |
| gun, guns |
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