Quote:
Originally Posted by Dalin
I don’t have my books with me right now, but isn’t there a spell that makes you harder to see? Like blurry? That could be useful to a scout, certainly, along with stealth and/or silence. (If you cant hear the bow, it will take longer to pinpoint where the arrows are coming from.) Invisibility is useful, obviously, but it only helps until your first shot.
The spell-arrow rules that I recall were in DF3: The Next Level.
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That would be Blur. I'm intentionally staying away from Light and Illusion spells due to overlap with the last gurps wizard I played who also had a lot of outdoor skills and specialized in Illusion/Invisibility - a Hybrid Thief Wizard with outdoor stuff. However, he does have a very high Camouflage skill due to IQ 16 and Forest Guardian - 16 now, 19 when he's done, plus an outdoor version of Dungeon Camouflage. Sort of a low-tech gillie suit.
Ooh, Spell-Archery is just a spell - that does sound intriguing.