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#1 |
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Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Thanks, that's clear now.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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#2 |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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#3 |
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Join Date: Jul 2006
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Thematically I like the idea of forcing a bound spirit to store power, sort of like a honey ant. Probably more a sorcery than a shaman thing to do though as I could see very few spirits enjoying being used like that...
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#4 |
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Join Date: Jun 2013
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A spirit may be fine with a symbiotic arrangement - the mage feeds it plenty of energy, and the spirit uses some for its own needs/desires while the rest is available for the mage to tap into when needed. Of course, if the mage treats it as just being a (perhaps-leaky) mana battery, it may get fed up with the arrangement in short order, but so long as it's treated more like a partner, I'd imagine things would work out. I think there's a way to build a Familiar with a Mana Reserve that is freely available to its master, but I'm not certain where that's located.
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GURPS Overhaul |
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#5 |
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Join Date: Feb 2016
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With RPM, it would likely be Magery (Accessibility, Granted by Familiar, -40%) [6/level], granting three extra ER, one extra conditional spell, and +1 skill maximum per level. For a majority of characters, I would also suggest Ritual Adept (Accessibility, Granted by Familiar, -40%) [24]. For a familiar spirit trapped in an animal body, it would probably involve Ally (Familiar; 50%; 15-; Minion, +50%; Special Abilities, +50%; Summonable, +100%) [18], but it would pay for itself with the reduction in cost to Magery 1+ and Ritual Adept.
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#6 | |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Quote:
This assumes a friendly spirit. If spirits are hostile or never voluntarily hold energy like this you'd need to drop it to 0 HP and then capture it with a spell. Once captured you'd make a Will-based Path of Magic roll vs. its Will to "shove" energy into it using the previous guidelines for how much it could take. The upside is there is no penalty to Reaction rolls and you can shove in up to HT + Will x 5 energy into a given spirit.
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#7 | ||
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Join Date: Jul 2006
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Quote:
Quote:
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#8 |
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Join Date: Feb 2016
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That could be modeled in the difference between Ally with Minion (+50%) and Unwilling (-50%) and Ally without either modifier. Of course, a shaman may benefit from positive traits related to their relationship with the spirits while sorcerers could suffer from negative traits related to their treatment of the spirits. Of course, RPM does not technically have a summoning/banish effect, so getting the attention of existing spirits may be difficult.
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#9 | ||
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Join Date: Nov 2008
Location: Yukon, OK
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Quote:
Quote:
And Summon spirit could be handled with a Create Spirit or Crossroads effect and Banish a Destroy or maybe even Weaken to break their connection.
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#10 |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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No, I made them up. Should work ok though.
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| Tags |
| ritual path magic, rpm |
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