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#1 | |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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#2 | |
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Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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#3 | |
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Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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The first roll is against Lesser Transform Magic, which costs 8 for Transform and 0 for weight on any sensible battery. Does one need to pay for duration? The second roll is against Lesser Create Magic, which costs 6 for Create and 0 for weight. Your comments on the blog post seem to say that's all one has to do to charge the battery. Is that correct? It isn't necessary to make gathering rolls for the energy before putting it in?
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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#4 | |||
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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#5 |
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Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Thanks, that's clear now.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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#6 |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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#7 |
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Join Date: Jul 2006
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Thematically I like the idea of forcing a bound spirit to store power, sort of like a honey ant. Probably more a sorcery than a shaman thing to do though as I could see very few spirits enjoying being used like that...
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#8 |
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Join Date: Jun 2013
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A spirit may be fine with a symbiotic arrangement - the mage feeds it plenty of energy, and the spirit uses some for its own needs/desires while the rest is available for the mage to tap into when needed. Of course, if the mage treats it as just being a (perhaps-leaky) mana battery, it may get fed up with the arrangement in short order, but so long as it's treated more like a partner, I'd imagine things would work out. I think there's a way to build a Familiar with a Mana Reserve that is freely available to its master, but I'm not certain where that's located.
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GURPS Overhaul |
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#9 | |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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This assumes a friendly spirit. If spirits are hostile or never voluntarily hold energy like this you'd need to drop it to 0 HP and then capture it with a spell. Once captured you'd make a Will-based Path of Magic roll vs. its Will to "shove" energy into it using the previous guidelines for how much it could take. The upside is there is no penalty to Reaction rolls and you can shove in up to HT + Will x 5 energy into a given spirit.
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| Tags |
| ritual path magic, rpm |
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