Quote:
Originally Posted by AlexanderHowl
Considering that TL8+ factories are capable of producing biological materials (if so designed), a TL9 factory could produce its hourly capacity in flesh through cultured meat (I would say one pound per $1 of capacity [GURPS$ rather than 2020$]). In the station that I suggested above, diverting 10,000 minifacs to meat production would produce 5 million lbs of meat per hour, far more than the facility could produce through raising animals (milk, ivory, leather, etc. production could substitute for meat production).
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In the case of actual animals, they would provide the sort of "exclusive luxury items" that certain people buy because they are expensive, and perhaps a bit forbidden, rather than for any value of the item itself.
As to the production, 5 million lbs of meat per hour seems a bit high. Also, looking at it again, I'm not sure where you got the specific number of 20,000 fabricators, nor a price of $10B, which doesn't seem to occur on the chart for fabricators. If you got it from the cabin space of a SM+15 habitat, a factory that size would cost +$150B, not +$10B; while producing +$5M of produce per hour would make it a SM+12 fabricator, for $5B.
That being said, 20,000 people would probably eat 20,000 lbs of meat per day, plus 2-3 lbs of other foodstuffs. Call it 3.5 lbs per person, and that SM+12 factory can feed 1.4 million people, or 70 times the population of a SM+15 habitat.
Add in the necessity to make a net profit... still seems a little high?
Perhaps look at it the other way: $1 is the "finished goods" price, and its actually producing $0.4 of material goods. That gives 2 million lbs of meat; the fabricator can feed 571,000 people, or 28.5 times the population of a SM+15 habitat.
That seems more reasonable, I guess?