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Old 08-09-2020, 02:57 PM   #6
Shostak
 
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Join Date: Oct 2015
Location: New England
Default Re: Fantasy Trip Mega Hexes

Quote:
Originally Posted by rlbeaver View Post
My solution is to just count basic combat hexes, and given that there is no penalty for same mega hex and 2 mega hex distant, I calculate range from the center of the Basic Combat hex with Dexterity adjustments being 0 for hexes 1-8 distant, -1 for 9 - 14 distant, and -2 for 15-20 distant.
This works fine, even though it isn't necessarily exactly as it would be on a board. Using the actual megahexes on a board can lead to some frustration, since it is possible to be at the edge of a MH, facing to the immediately adjacent one, and be able to cast creation spells further behind you than in front. They make for quick calculations, but counting individual hexes is just as good. A range ruler makes it even faster.
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