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Old 07-28-2020, 10:56 AM   #7
AlexanderHowl
 
Join Date: Feb 2016
Default Re: A Different Take on Imbuements

Quote:
Originally Posted by naloth View Post
For the bulk of these, the modifier values are based on Natural Weapons modifiers.
My primary issue with that is that the rules were not playtested by the larger community, as they were from an article in Pyramid rather than being part of a published books and supplements. The modifiers from the books and supplements have presumably been playtested, so they are somewhat balanced. It is a minor disagreement though.

As for the balance of the techniques, they should not allow for reduced FP costs because they are not separate skills (unlike Imbuements). Imbuements are balanced because they have a much higher cost that techniques, so being able to waive FP cost is a reward for developing the skill. Having someone with Karate-35 being able to take a -10 for Armor Divisor /3 is unbalanced if there is a way to avoid the FP cost, especially since they can do so without buying up the technique.
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