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#1 | |
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Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Quote:
This is less about the character's skill, and more a reflection that some abilites/attacks are simply more inherently accurate. Hottie is inaccurate with her fireball ability, but her flame dart is exceedingly accurate. And it's not an aimed accuracy--the dart is just more accurate. They both use Innate Attack (Projectile), so, going by skill she'd be equally accurate with both. The best way to reflect this is to put something, inherent, in the ability. Enter Reliable. |
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#2 | |
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Join Date: Mar 2016
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Quote:
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#3 |
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Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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I usually forget the rules I alter/ignore until they come up in play, but there are a few I use:
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#4 |
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Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Nope.
Guided relies on your skill. Basically, it just allows you to avoid range penalties. You can use Long-Range 1 (P108) to move from the speed/range table to long-distance penalties and get the same, general effect. Homing requires an Aim Maneuver to lock-on before the attack can be made, requires you to buy a sense for the ability, and increase the skill from 10 (13, really). Not even remotely useful or ideal. |
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#5 |
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Join Date: Aug 2004
Location: Wellington, NZ
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In quite a different way, and more clumsily.
__________________
Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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| Tags |
| affliction, fixed, house rules, rules |
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