Quote:
Originally Posted by AlexanderHowl
For example, they could 'warp' through extending their arms 700 yards, grab onto a building, and then retract their arms by 700 yards while keeping a grip, which would take a total of two turns (one to extend and grab and another to retract then act). Since they are paying over 200 CP for the ability, it is not abusive (Warp is cheaper if you just want transportation), just amusing.
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Definitely the kind of thing you want to check carefully with your GM first, though, to make sure this doesn't get resolved in play as a 1400mph collision with whatever you were pulling yourself toward.