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#9 |
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Join Date: Sep 2004
Location: Yucca Valley, CA
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Innocuous
Something about you (specify) that would normally draw comment or ire, people just don't notice unless you want them to (or they have some power of true seeing). If can't directly endanger them, and if it's something that would normally warrant a disadvantage, you don't get credit for it. People aren't blind, but they react to you as if the social circusmtances were different. Here are some examples: Innocuous Age: This one's from Phineous and Ferb. Sure the bystander may ask, "Aren't you a little young to be flying a starship?" but he's non-plussed when they answer "Yes, we are." Innocuous Appearance: You may be a hideous monster, but you can walk about town and greet the folks with nobody blanching or running scared, as if it were Halloween. Innocuous Carry: You can go armed and not get hassled. Brandish the weapon, let alone attack somebody, and that changes. Innocuous Dress: You can wear an aloha print and flip-flops to a black tie party, or a tux to a pool party, ignore the "No shoes, no shirt - no service" sign. Innocuous Habit: Light up in front of the No Smoking sign. Innocuous PDA: From necking to dirty dancing, this perk protects your partner too, but only when he's returning affection to you, not when he dances with the next girl. If you want to turn it into a telepathy power, use a Cosmic Modular Ability (Limited). Each level allows you to make people ignore one inappropriate thing about you, although at higher levels you might be better off with Invisibiliy. As Kromm noted when I posted originally, what this perk mainly does is allow a player to visualize his character in a certain way that would not otherwise fit the campaign. I'd say it still requires at least a cinematic if not fantasy setting, except that there are some people who push the envelop with flamboyant behavior like "wardrobe malfunctions" and get away with it sans censure. Last edited by Gef; 07-20-2020 at 04:57 AM. |
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