Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Dungeon Fantasy Roleplaying Game

Reply
 
Thread Tools Display Modes
Old 07-02-2020, 01:54 PM   #1
Dalin
 
Join Date: Dec 2009
Location: Saint Paul, MN
Default Re: Serendipity

In our last session, Thridi (the character with two levels of Serendipity) was on the hunt for some missing slippers (a fae thing... their quests are unusual). He arrived at the gnome cobbler's shop to find thousand's of shoes, boot, and slipper piled up in a giant mess. He chose to use Serendipity to find the slippers in the pile. In reality, the slippers weren't there, but there was a secret door behind one of the shelves that led to further clues. I narrated it such that he searched that shelf first and the secret door opened. We both felt that this was an elegant and appropriately serendipitous occurrence.

His second use was when he faced a locked door and happened to have some good-quality lockpicks in his pouch. He felt that this was an "uninspired" usage. I thought it was mundane, but within the spirit of the advantage.

The player suggests uses for Serendipity more than I do, though I usually have an idea or two in my back pocket for each session.
Dalin is offline   Reply With Quote
Reply

Tags
serendipity

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 10:46 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.