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#10 | |
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Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Quote:
I think you're limited to one blink a turn. I wouldn't let the no die roll required apply to blinking away from an attack, but it almost doesn't need to. I've GM'd a game with a PC who used rapid warping in combat, and its really hard to counter. Basing the roll on a skill roll instead of a defense roll already makes the ability really cheap to raise. Most of the time you don't need long range warping in combat, so you can just pop around the battlefield while your enemies take wait actions that still mostly fail.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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| no die roll required, power dodge |
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