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Old 07-01-2020, 11:45 AM   #10
ericthered
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Default Re: Move And Attack [WARP]

Quote:
Originally Posted by Plane View Post
Oh man... do you think C:NDRR would mean automatically successful Warp-dodging so long as Deceptive Attack / Feint doesn't penalize your IQ roll below 3?

I think you're limited to one blink a turn. I wouldn't let the no die roll required apply to blinking away from an attack, but it almost doesn't need to. I've GM'd a game with a PC who used rapid warping in combat, and its really hard to counter. Basing the roll on a skill roll instead of a defense roll already makes the ability really cheap to raise. Most of the time you don't need long range warping in combat, so you can just pop around the battlefield while your enemies take wait actions that still mostly fail.
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no die roll required, power dodge


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