Re: Thaumatolgy sorcery question
Unfortunately, Sorcery is probably the worst system to try to use for Avatar: The Last Airbender. When you look at one of the principle benders, like Katara, she possesses a minimum of Control 10 (Water; Ranged, +40%; Reflexive, +40%; Super-Effort, +300%) [960], meaning that she needs a Sorcery Pool of 960 CP and to spend 192 CP on her Control ability, for a total of 1,152 CP for that one trick.
I would suggest a heavily modified RPM instead. Bending would requires its own Magery, each Elemental Bending would be its own Core Skill, and each Variant would be its own Path (for example, Blood, Plant, and Water would be separate Paths of Water Bending). A character like Katara would start with the series with IQ 12, Magery 18, Water Bending-30, and Path of Water-30, costing around 377 CP. While she would still be a powerful character, she would cost a lot less than the Sorcery version.
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