Re: Equipment Familiarity
Ah, thanks! Didn't realize it existed, I'll consider getting that. I do like the GURPS system, 3d6 is such a better range of results than a d20, but as I said, sometimes I get frustrated with what I consider to be needless complexities in the game. I'd never penalize a player for using a Colt .38 instead of a S&W .38, as long as the mechanisms are the same. And even if they are slightly different, for example, a striker-fired versus hammer-fired 9mm, that's about 15 minutes of familiarity, not 8 hours.
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