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Old 04-15-2020, 08:06 AM   #11
DaltonS
 
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Join Date: Aug 2004
Location: Hamilton, Ont. CANADA
Default Re: GURPS Spaceships Design Spreadsheet

Quote:
Originally Posted by Rupert View Post
Well, as something designed in the 50s it's a TL7 thing by time-frame. Part of the problem is probably that jet engines in Spaceships are too efficient, both in power/weight and in fuel consumption.
So my best bet would be creating a new prototype afterburning jet engine as a user system? How should I go about that and what kind of fuel consumption should it realistically have?

Dalton “Looking for other realistic user systems” Spence
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design, game aids, gurpsland, program, sheet, spaceships, spreadsheet


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