Quote:
Originally Posted by Aman
1) Is a character two hexes away from someone with a Pole Weapon engaged? Yes, they can be attacked, but the Engaged definition on p.5 & 9 both say you have to be at one hex.
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Jabbers don't engage.
Quote:
Originally Posted by Aman
2) I assume that if you are disengaged, you can't move thru hexes that would result in being engaged, i.e. the three front "F" hexes of a humanoid. I also assume that you CAN move thru Side and Rear hexes [altho that seems a bit optimistic to me in real life, I understand that it is a "swirling melee" and the opportunity to scooch by someone not looking may arise].
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Once you become engaged during your move you stop unless you are at least one hex larger and 1 ST point stronger than those you are facing in which case you may attempt to push them back another hex.
Quote:
Originally Posted by Aman
3) Pursuant to the above, a fast-moving elf moving second ran completely around a pole-arm wielding fellow who was two hexes away, and attacked him in the rear [with MA12, he could move 6 hexes and attack]. I don't see any reason why not in the rules, as the elf didn't even go thru a F hex of his victim.
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If you think that somebody will attempt this then stand still during your movement and twist to face them at the end of all movement.
Quote:
Originally Posted by Aman
4) If I force a retreat on someone whose back is "literally" against the wall, there is no penalty that I can see. Am I missing something? Does anyone use a penalty for such a situation, like a Dx3 roll v. stumbling or something?
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Can't force a retreat if they got no place to go.