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Old 04-12-2020, 02:35 PM   #12
Say, it isn't that bad!
 
Join Date: Dec 2013
Default Re: Fixing round length in GURPS

Quote:
Originally Posted by Ulzgoroth View Post
I'd suggest keeping them separate, but possibly using both. Donny Brook's suggestion addresses 'you lose situational awareness if all you do is focus on one thing.' (speaking of which, I'd make those penalties not apply to the one thing you're focused on even if, say, that one thing moves into your side hex.) Michael Thayne I think is referring to "The Last Gasp" (Pyramid 3/44) which is an expanded fatigue system that covers getting winded by flurries of high-intensity activity, and the kind of handful-of-seconds breather that makes a difference there.
If all you are doing is Action, then you are going to lose focus on the "bigger picture", which is exactly what Donny Brook's suggestion is talking about.
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