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Old 04-12-2020, 01:12 PM   #10
Say, it isn't that bad!
 
Join Date: Dec 2013
Default Re: Fixing round length in GURPS

Quote:
Originally Posted by Donny Brook View Post
How about a house rule that says for every third round past the fifth without a Concentrate (Observe) maneurver characters suffer cumulative penalities on things like defending from side hexes, Tactics rolls, etc.?
I like this. The rate of accumulation needs testing, but I think this could be really good combined with the Action Points suggested by Michael Thayne - that is, taking said penalties after running into the negatives for Action Points, and based on how far into the negatives you are.
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