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#1 |
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Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Another vote for forcing perception rolls. There is a blurb in tactical shooting that outlines the basics.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#2 | |
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Join Date: Jun 2010
Location: Dreamland
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Quote:
I don't mind Do Nothing being a maneuver, especially in the context of it being 'forced' from stun or to avoid getting knocked out from low HP. I dislike the idea of using it as punishment. |
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#3 | |
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On Notice
Join Date: Aug 2004
Location: Sumter, SC
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I really suggest taking a good look at the Maneuver table on the GURPSwiki and note what options each Maneuver gives. I say this because there seems to be this misconception that Do Nothing means the character has gone into 'deer in headlights' mode and just stands there as the opponent pounds on them/cuts them to pieces. That is not what happens with Do Nothing. I agree that perhaps Do Nothing should have been called something else - perhaps Stand Still.
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Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number. Last edited by maximara; 04-16-2020 at 02:13 AM. |
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#4 | |
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Join Date: Jun 2010
Location: Dreamland
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| Tags |
| gurps, house rules, rounds, rules |
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