Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-02-2020, 11:41 PM   #10
Rupert
 
Rupert's Avatar
 
Join Date: Aug 2004
Location: Wellington, NZ
Default Re: Stating custom firearms

Quote:
Originally Posted by Kfireblade View Post
I mean, honestly gonna be fairly consistently running around TL 3&4 worlds instead of the characters own TL 5 world, so hes gonna need to be able to press his own ammo anyway.
One thing he might want to consider is that the sort of ammo we're talking about is going to weigh about double what .45 Colt or .44-40 ammo would, and thus he'll only get 10-11 rounds to the pound, rather than 20-23 to the pound. Re-using the cases and handloading will save a bit of weight, but it'll be proportionally about the same, so the weight penalty for the more powerful gun will be the same either way - half the ammo.
__________________
Rupert Boleyn

"A pessimist is an optimist with a sense of history."
Rupert is offline   Reply With Quote
 

Tags
firearms, guns, hightech.


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:32 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.