Quote:
Originally Posted by larsdangly
Defend and Dodge get used a lot at my table, but generally only in conflicts that have multiple combatants on one or both sides. If you are in a 1 on 1 face off, the opportunity cost of defending (i.e., you didn't attack that turn) generally out weighs its benefit, unless you are in some very peculiar temporary pickle. But in more tactically complex situations you will often be better off defending while a compatriot does something else. I would say it is not uncommon to have at least one combatant chose to defend on every turn in a fight with a half dozen people on a side.
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interesting. So I'm curious how your group plays this, as it didn't seem clear from what I read in your earlier comments.
Do you allow people to Defend regardless of their Engagement status? If not, do you require them to base it on their engagement status at the start of their movement, regardless of current status (i.e. A is disengaged, moves 1, then gets engaged, but not allowed to defend?)?
Do you allow Defend after 1/2 MA, or only after 0 or 1 hex movement?