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Old 03-30-2020, 07:58 AM   #12
AlexanderHowl
 
Join Date: Feb 2016
Default Re: [Powers] Cheap powers for low-level supers

Quote:
Originally Posted by awesomenessofme1 View Post
With all due respect, what does this have to do with the topic of this thread at all?
Just discussing the fact that low-level supers can occasionally feel super. When it comes to cheap powers, there is a legitimate question concerning their utility compared to more expensive powers (is it really better to have 85 CP spread across five abilities or 85 CP invested in a single ability). For example, Digital Mind [5] protects against normal Mind Control (though it is vulnerable to Cybernetic Mind Control), but it does not do much to protect against being turned into a grease smear by a mind controlled Brick.

A relatively cheap form of group protection may be in the form of the following ability:

LAN: Digital Mind (Affects Others, 5 people, +250%; Area Effect, 8 yards, +150%; Selective Area, +20%) [26].

While it is not quite cheap, it is much cheaper than the ability that it counters, though possesses a really dangerous weakness. While under your influence, your targets are vulnerable to Cybernetic attacks and can be taken offline and stored as data. They also return to 'normal' when they leave your area of effect, meaning that a patient opponent can turn your friends against you.
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