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#1 | |
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Join Date: May 2015
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Quote:
2. I don't think Master talents are supposed to STACK their abilities, so -2 to be hit, not -3, from Master Fencer. In addition to the part where it says they don't stack, the rule says very clearly, "All melee attacks against a Master who has weapon in hand are at -2 DX." 3. I bet he'd tend to die, anyway. I think he'll tend to get hit once or twice if foes use tactics, and that may do him in. |
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#2 | |
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Join Date: Aug 2004
Location: Pacheco, California
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Quote:
That's really my number one reason to outlaw the main-gauche staff. Dagger Mastery is insane enough on its own.
__________________
-HJC |
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#3 |
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Join Date: Dec 2017
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I agree that DT1 really should always be played straight-up gangster style: Melee rules and gear, four 24 point characters (ST+DX) and no talents or wizards. If you succeed, you will feel like you did something.
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