Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-03-2020, 12:49 PM   #11
Polkageist
 
Join Date: Sep 2007
Default Re: Coolant [Spaceships]

Eh, I still maintain that the correct answer to "Why aren't people smashing ships into planets when they disagree over lunch?" is "Because we're not playing genocide simulator the RPG."

Anyway, another neat toggle to reactionless-ish drives is that they have some sort of 'drag' that happens on spacetime. It would pay off the many examples in fiction of a spaceship needing to both 1) be under thrust always, and 2) have an upper speed limit.

The drive itself 'drags' on spacetime (or the ether, or the local gravity well, or whatever) such that if the ship isn't thrusting the drive and the ship it's connected to will decelerate down to a relative stop in whatever medium it's dragging against, which can conveniently be a nearby planet or something. And, because this means now that there's a drag component to moving through space, there's a top-speed of a sort that can apply to a given ship.

Endless possibilities on cool ship designs or nifty engine gadgeteering to reduce drag, or maybe mess with an opponent's ship say with an anchor-missile that when it hits a ship attaches an etheric anchor that kills a ship's velocity. Maybe even drags the engine out the back, that'd be a cool (weird, spectacular) way to disable a spaceship.
Polkageist is offline   Reply With Quote
 

Tags
sci fi, spaceships

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:18 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.