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#1 | |
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Join Date: Jun 2013
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Quote:
I don't think it's really a case of rules-lawyering so much as just trying to get a little better resolution out of the system. Note if he were dealing with anything other than launchers (which are bizarrely unable to be RF/VRF), there likely wouldn't even be a problem - an RF Spinal Battery laser, for example, could easily be described as being 10 weapons (each 1/10th normal mass) mounted next to each other.
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GURPS Overhaul |
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#2 | |
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Join Date: Aug 2007
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Now in Ve2 I once designed a space fighter with a bank of 25 mm missiles because the TL could make nukes that small. I didn't have any arbitrary limits on how many of them I could mount either. I could have as many as my budget allowed and the size of my engine made practical.
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Fred Brackin |
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#3 | |
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Join Date: Jun 2013
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Now, I'm not entirely opposed to Spaceships limiting missiles to 16 cm or larger - it may well be the author decided the sort of drives such missiles would rely on couldn't be miniaturized smaller than that (by weight, 16 cm missiles (0.07 ton) are between SM -1 (0.03 ton) and SM +0 (0.1 ton) spaceships). But I don't think disallowing the various forms of Rapid Fire on launchers makes a lot of sense, beyond perhaps not wanting to have a clause of "launchers cannot be made smaller than 16 cm," particularly as, with the Smaller Systems optional rule, the only case where this can restrict a ship's RoF is for a Spinal Battery (in all other cases, you can just make a Major Battery into a Medium Battery, Medium into Secondary, Secondary into Tertiary, or Tertiary into some Smaller Systems Tertiaries). That said, if you want to charge extra for Smaller System Spinal Batteries (on account of these being designed to order, and only being usable for these ships rather than potentially mountable on other vessels), that could be an option. The polity using the Venatrix Interceptor probably produces enough of such fighters to avoid that surcharge due to volume, but perhaps not. Of course, this is a digression from normal Spaceships rules, which don't seem to change the price of a vessel and its components regardless of if it's a single custom design or one of millions of identical ships.
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GURPS Overhaul |
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