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Join Date: Aug 2004
Location: Pacheco, California
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I haven't seen a detailed explanation for the uses of the Labyrinths Journal so I'm tempted to do a video of my own notes (if somebody else has done this then I will gladly just link to them.)
The first mode of use I can see is to keep track of a dungeon that is randomly generated during the session. The Labyrinth Cards are drawn randomly and these are consulted for how to setup the current room. Random features are generated and noted. At this point flip to the page in the Labyrinths Journal that matches the card number and note on the edges the card numbers that this card connects to and inside the hex use capital letters A, B, C, etc to note the location of features that are described in the text area below the card image on that page. I.e. card #34, feature E is a hidden door and so the players don't know that card #45 is on the other side of this, yet. The revealed Labyrinth Cards remain connected to each other at the side of the table for the players to consult as their "map". And as they move back to previous cards the GM consults the Labyrinths Journal for the detailed setup of megahexes and features and/or creatures. The second mode I see is to randomly (with some selection) setup an entire dungeon up front and note in the journal the geometry and features. The Labyrinth Cards are placed in the noted alignment as the players explore the dungeon, with the Journal consulted for hidden and obvious features. A third mode would be for the players to keep their own Labyrinths Journal with their own notes as to what they found. Is there some other obvious use I've overlooked and ought to mention?
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-HJC |
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