Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 02-16-2020, 11:26 AM   #25
DataPacRat
 
DataPacRat's Avatar
 
Join Date: Nov 2004
Location: Niagara, Canada
Default Re: Any GURPS stats for black holes, pulsars, etc?

Quote:
Originally Posted by whswhs View Post
Magnets are dipoles, and dipole fields follow an inverse cube law, once you get moderately far away from the source. Closer in, it's something more complicated—I forget the details, but I don't think it's a straightforward inverse square.
Does anyone here have any idea how far out the field changes to 1/r^3, or some other way to calculate the field strength at a given distance?


Quote:
Originally Posted by Agemegos View Post
You don't say!
By the by, does anyone have a GURPS formula for dice of damage from a relativistic kinetic-energy weapon? That is, accelerating an object to a measurable fraction of the speed of light before it hits the target?

(Smith only lightly touches on the topic in Lensman, but it seems feasible to use STL thrusters to accelerate a 3-ton impactor up to speed, fire up a Bergenholm generator to place that missile in a 'free' state, and carry it fairly innocuously towards it target before dropping the Bergenholm field and letting those 3 tons regain its previous intrinsic velocity. I'm wondering how fast such an object would have to be to be able to break through the speedster's wall-shield.)
__________________
Thank you for your time,
--
DataPacRat
"Then again, maybe I'm wrong."

Last edited by DataPacRat; 02-16-2020 at 11:37 AM.
DataPacRat is offline   Reply With Quote
 

Tags
astronomy, gurps 3e, lensman, space


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:40 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.