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Old 02-16-2020, 05:35 AM   #1
MrFix
 
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Default Re: Judo is a striking skill

Quote:
Originally Posted by Plane View Post
Sorry, I should have been more specific about which part of your quote I was asking about:


I mean do you recall where you saw Kromm saying to exclude DX-punches (I already know it's a thing in GURPS)

I remember SOMEONE proposing just ignore DX defaults and let Brawling default to DX, but I can't remember who it was.


Here in 2013 he is supporting the rule you're talking about, for example.
In the list of Kromm Templates, he suggests getting both Striking and Grappling skill. It's linked earlier in the thread.

In this post, he does NOT mention DX for striking, just Brawling/Boxing/Karate. That's why when I wrote what I wrote, I quoted the post that said so.
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Old 02-16-2020, 06:18 AM   #2
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Default Re: Judo is a striking skill

Quote:
Originally Posted by MrFix View Post
In this post, he does NOT mention DX for striking, just Brawling/Boxing/Karate. That's why when I wrote what I wrote, I quoted the post that said so.
He also doesn't mention that you can run without Running skill, Hike without Hiking skill, or sneak without Stealth. The whole point of the Everyman Skills was to suggest that characters be improved from the baseline. He didn't leave DX off the list because you can't strike with DX, he left it off the list because you the way to improve your barehanded striking ability is by taking one of the three Striking skills he listed - Boxing, Brawling, or Karate. Just like the way to improve your running ability is with the Running Skill and your hiking speed is with the Hiking skill.
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anti-talent, grappling, judo, martial arts, noncombatant, raw, striking


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