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Old 02-15-2020, 07:25 PM   #6
Icelander
 
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Join Date: Mar 2006
Location: Iceland*
Default Re: Facade from 'Mask of Humanity'

Nice.

I'm considering allowing PCs with appropriately magical abilities to learn Shrouding, which I haven't allowed before. 'Nonc' Morel has already uses a ritual that does a similar thing so often it's become a trademark (or more appropriately, the exact opposite of a trademark) and pishtaco instinctively use Shrouding, so it seems logical that, for example, Alice Talbot's nice spirit friend could start teaching her how to veil herself by manipulating the Facade, instead of performing a ritual. After all, she's seen it done, using Awareness, so she should understand the process.

And the players have points for several sessions, for finishing an adventure and bonus points for achieving auxiliary objectives. So, 30+ points each, given that no one has spent point in months.

I was considering how Mana should affect Shrouding. I think I'll set the skill as functioning nornally in Low Mana and higher, with a penalty equal to (Mana Level +5) in -6 to -10 Mana, and impossible in No Mana.

Given that Facade rating will usually correlate inversely with Mana Level, that modifier means that I only have to worry about Facade or Mana modifiers in unusual locations where there might be fairly high Mana but still a powerful Facade, for some unclear reason (or vice versa). Otherwise, it tends to cancel out for no modifiers.
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christopher r. rice, facade, mask of humanity, monstrum, shrouding


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