Terquem, for an example of how to mix fiction with gaming, you may want to check out
Tales From the Magician's Skull, from Goodman Games. It's a magazine of heroic Swords & Sorcery short stories, in the style of old pulp digests, with an appendix listing game stats (using Goodman's DCC system) for the included stories.
The game information tends to be minimal, just the stats for the monsters in each story (and perhaps a small map), rather than complete ready-made adventure modules. I would compare those appendix entries to Postcard Labyrinths.
And obviously, that concept would work with any game system. (
Nudge nudge, wink wink, say no more…)