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#9 |
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Join Date: Aug 2004
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Suprised no one has posted a link to this yet:
https://tft.brainiac.com/pmwiki/pmwi....DXadjustments This article categorizes Dex modifies into general and targeting, with only the former being taken into consideration for adjDex. Basically, anything that is physically impeding the character in some way, like armor or a rope spell, is classified as 'general'. Anything else is a conditional modifier that's about the circumstances of a target (distance, cover, facing, etc.) and difficulty in hitting them, but aren't actually affecting the character physically. I run my games this way, and it speeds up play alot - unless a character is hurt or constrained, adjDex is basically just what's on the character sheet when accounting for armor. |
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