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#1 |
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Join Date: Sep 2006
Location: Luxembourg
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With the understanding that to take the defend option, Bob had to be engaged first.
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#3 | |
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Join Date: May 2015
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We always felt the intention (and what made sense, which we trusted was the same thing, or else it was an oversight which should be corrected), was that Defend only applied from the front.
The rules do say: Quote:
I can see reasoning and ways to imagine it making sense to allow Defending from all directions (e.g. it's a five-second turn, so facing the wrong direction doesn't mean you couldn't defend yourself at all, especially when spending the whole turn trying to defend). Really I'd be content to play it either way, though less content if someone were using a house rule where Defend also counted as Dodge, and were munckining up a storm with, say, weapon mastery on a wizard using the new free-action 2-hex armor-penetrating DX+3 zap attack... That seems like an over-literal misunderstanding of the options list, to me. Last edited by Skarg; 02-13-2020 at 11:58 AM. |
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#4 |
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Join Date: Dec 2017
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Defend is like a shield, only effective from the front. the idea is that you are parrying.
True that it does not specifically say that though. But I'm pretty sure that is the original intent. |
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#5 |
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Join Date: Dec 2017
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Whatever the rules book explicitly says in its 'rules' tone of voice, I think it is obvious that the intent, and best practices, is to only allow Defend against attacks coming in through front hex sides (excepting those cases that are called out, like martial artists who treat side and rear hexes as front facings).
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