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Old 02-02-2020, 10:32 AM   #1
Terquem
 
Join Date: Apr 2018
Location: Idaho Falls
Default Re: More Postcard Labyrinths…?

If I wasn't so afraid of making rules errors, I would try to do the encounters in my story as postcard encounters.
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Old 02-02-2020, 03:07 PM   #2
tomc
 
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Join Date: Aug 2004
Location: Carrboro, NC
Default Re: More Postcard Labyrinths…?

Quote:
Originally Posted by Terquem View Post
If I wasn't so afraid of making rules errors, I would try to do the encounters in my story as postcard encounters.

There are no rules errors, only "happy accidents". If the GM says it, it's the rule. Post (card) away!
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Old 02-02-2020, 09:12 PM   #3
ParadoxGames
 
Join Date: Feb 2016
Location: New Jersey
Default Re: More Postcard Labyrinths…?

I'd actually like to make a few as actual postcards. Actually, I may be the one to blame for the postcard contest submissions being actual postcards.

When Hexagram 1 was in crowdfunding, postcard adventures were listed as a stretch goal. Some members of the TFT Discord were mentioning how those were a blast from the past and explained them. I was intrigued by the concept so I went on to make my first postcard adventure.... my first ANY adventure. I was more into the Ogre types of games and not a roleplayer, before TFT's rerelease. I made an adventure, made a revised edition, and said on Discord on March 7th, I also decided to send my postcard adventure to SJ... as an actual postcard!

Somewhere, SJ games announced a contest and I decided not to wait for the rules. I sent it in long before the official rules were released, hence my submission being postcard #1 in the book. You can read on the adventure #1 card in the postcard adventure pdf that I decided not to wait for rules! I was too anxious. This explains why postcard #1 is like a full scenario, and doesn't conform to the rule that the map must be buildable from the Legacy Edition's megahex pack!

I love the contest and hope there are more!
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