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#6 |
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Join Date: Jun 2019
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For determining speed and order of action, I prefer to only count the DX adjustments for what a character is wearing (armor) carrying (encumbrance) or feeling (stunned, dazzled, roped, etc).
All other DX adjustments for facing, range, type of target, etc. only come into play on the roll to hit. I let these external things affect accuracy, but not speed. Strictly speaking that defies the RAW, but sure makes the game faster and easier to run. It also makes more sense in a number of situations.
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"I'm not arguing. I'm just explaining why I'm right." |
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