Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-10-2020, 11:33 AM   #10
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Radical Alternatives: How SHOULD Size and Speed/Range Affect Chance to Hit?

Quote:
Originally Posted by Eukie View Post
I found the suggested hit probabilities at various ranges for US Army soldiers in a Field Manual and used it to determine a (parametrized) shot dispersion at various ranges. The dispersion angle actually narrows with range, suggesting that they take more careful aim at longer ranges.
A variant I was considering for ranged combat is adjusting turn length at long ranges and not adjusting skill.
__________________
My GURPS site and Blog.
Anthony is offline   Reply With Quote
 

Tags
range, ranged combat, reality check, size, ssrt


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 10:51 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.